- o -
- operator Quat3D< U >()
: Quat3D< T >
- operator Vec3D< U >()
: Vec3D< T >
- operator!=()
: Quat3D< T >
, Vec3D< T >
, Index3D
- operator()()
: CArray3D< T >
- operator*()
: Quat3D< T >
, Vec3D< T >
- operator*=()
: Vec3D< T >
- operator+()
: Index3D
, Quat3D< T >
, Vec3D< T >
- operator+=()
: Quat3D< T >
, Vec3D< T >
- operator-()
: Index3D
, Quat3D< T >
, Vec3D< T >
- operator-=()
: Vec3D< T >
, Quat3D< T >
, Vec3D< T >
- operator/()
: Vec3D< T >
- operator/=()
: Vec3D< T >
- operator=()
: CVX_Collision
, Index3D
, Vec3D< T >
, CVX_MaterialLink
, Quat3D< T >
, CVX_Material
, CVoxelyze
, CVX_External
, Vec3D< T >
, CArray3D< T >
, CVX_MaterialVoxel
- operator==()
: CVX_External
, Vec3D< T >
, Quat3D< T >
, Index3D
- operator[]()
: CArray3D< T >
, Vec3D< T >
, CArray3D< T >
, Vec3D< T >
- orientation()
: CVX_Voxel
- orientationAngle()
: CVX_Voxel
- orientationAxis()
: CVX_Voxel
- originalPosition()
: CVX_Voxel