Voxelyze
CVX_External Member List
This is the complete list of members for CVX_External, including all inherited members.
addForce(const float xForce, const float yForce, const float zForce)CVX_External [inline]
addForce(const Vec3D< float > &force)CVX_External [inline]
addMoment(const float xMoment, const float yMoment, const float zMoment)CVX_External [inline]
addMoment(const Vec3D< float > &moment)CVX_External [inline]
clearDisplacement(dofComponent dof)CVX_External
clearDisplacementAll()CVX_External
clearForce()CVX_External [inline]
clearMoment()CVX_External [inline]
CVX_External() (defined in CVX_External)CVX_External
CVX_External(const CVX_External &eIn)CVX_External [inline]
force() const CVX_External [inline]
isEmpty()CVX_External [inline]
isFixed(dofComponent dof) const CVX_External [inline]
isFixedAll() const CVX_External [inline]
isFixedAllRotation() const CVX_External [inline]
isFixedAllTranslation() const CVX_External [inline]
isFixedAny() const CVX_External [inline]
isFixedAnyRotation() const CVX_External [inline]
isFixedAnyTranslation() const CVX_External [inline]
moment() const CVX_External [inline]
operator=(const CVX_External &eIn)CVX_External
operator==(const CVX_External &b)CVX_External [inline]
reset()CVX_External
rotation() const CVX_External [inline]
rotationQuat() const CVX_External [inline]
setDisplacement(dofComponent dof, double displacement=0.0)CVX_External
setDisplacementAll(const Vec3D< double > &translation=Vec3D< double >(0, 0, 0), const Vec3D< double > &rotation=Vec3D< double >(0, 0, 0))CVX_External
setFixed(bool xTranslate, bool yTranslate, bool zTranslate, bool xRotate, bool yRotate, bool zRotate)CVX_External
setFixed(dofComponent dof, bool fixed=true)CVX_External [inline]
setFixedAll(bool fixed=true)CVX_External [inline]
setForce(const float xForce, const float yForce, const float zForce)CVX_External [inline]
setForce(const Vec3D< float > &force)CVX_External [inline]
setMoment(const float xMoment, const float yMoment, const float zMoment)CVX_External [inline]
setMoment(const Vec3D< float > &moment)CVX_External [inline]
translation() const CVX_External [inline]
~CVX_External()CVX_External
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